Archives for: March 2010
Mar
08
This post discusses the various workflows for producing SWFs with the standalone compiler that use graphical assets and animations created in Flash Professional ("Flash Pro"). At time of writing the latest version of Flash Pro is CS4, with CS5 out in beta. Specifically we look at the methods that involve exporting SWCs and using the [Embed] metatag within class files.So you're building an application, a game, or a website. Immediately you have two options when it comes to setting up your Flash project. You can create an FLA file, assign a document class and get coding, or you can fire up Flash(/Flex) Builder/FDT/Flash Develop et al, create a new Flex or AS3 project and compile it using the Flex SDK compiler. Pretty much every time I'll opt for the latter because of the increased reliability of the application, and faster compile times... more »
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